model = {
	lods = {
		{"Tac_Strafe_Soft.edm",100.000000};
		{"Tac_Strafe_Soft_L01.edm",750.000000};
		{"Tac_Strafe_Soft_L02.edm",10000.000000};
		{"Tac_Strafe_Soft_L03.edm",30000.000000};
	};
	collision_shell = "Tac_Strafe_Soft_Collision.edm";
}
