mount_vfs_model_path (current_mod_path.."/Shapes NATO") mount_vfs_texture_path (current_mod_path.."/Textures NATO/VPC_NATO_textures") -- LOADER GT_t.CH_t.LOADER = { life = 1.5, mass = 3990, length = 4.72, width = 2.18, max_road_velocity = 31.3889, max_slope = 0.27, engine_power = 160, gear_count = 4, canSwim = false, canWade = true, max_vert_obstacle = 0.56, max_acceleration = 2.925926, min_turn_radius = 7.62, X_gear_1 = 1.925, Y_gear_1 = 0, Z_gear_1 = 0.888, X_gear_2 = -1.361, Y_gear_2 = 0, Z_gear_2 = 0.888, gear_type = GT_t.GEAR_TYPES.WHEELS, r_max = 0.46, armour_thickness = 0.005, } GT = {}; set_recursive_metatable(GT, GT_t.generic_wheel_vehicle); set_recursive_metatable(GT.chassis, GT_t.CH_t.LOADER); GT.visual.shape = "LOADER"; GT.visual.shape_dstr = "wasp_d1"; GT.turbine = true; GT.animation_arguments.stoplights = 30; GT.animation_arguments.headlights = 31; GT.animation_arguments.markerlights = 32; --chassis GT.swing_on_run = false; --Burning after hit GT.visual.fire_size = 0.6 --relative burning size GT.visual.fire_pos[1] = 1 -- center of burn at long axis shift(meters) GT.visual.fire_pos[2] = 0 -- center of burn shift at vertical shift(meters) GT.visual.fire_pos[3] = 0 -- center of burn at transverse axis shift(meters) GT.visual.fire_time = 900 --burning time (seconds) GT.animation_arguments.crew_presence = 50; GT.Name = "LOADER"; GT.Aliases = {"LOADER"}; GT.DisplayName = _("VPC-NATO-CAR LOADER"); GT.Rate = 3; GT.EPLRS = true --GT.driverViewPoint = {0.2, 1.5, -0.7}; GT.driverViewConnectorName = "DRIVER_POINT" GT.driverCockpit = "DriverCockpit/DriverCockpitWithIR"; GT.DetectionRange = 0; GT.ThreatRange = 0; GT.mapclasskey = "P0091000005"; GT.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsType_Hummer, "APC", "Datalink", "human_vehicle", }; GT.category = "Unarmed"; add_surface_unit(GT) -- FORD150 GT_t.CH_t.FORD150 = { life = 1.5, mass = 3990, length = 4.72, width = 2.18, max_road_velocity = 31.3889, max_slope = 0.27, engine_power = 160, gear_count = 4, canSwim = false, canWade = true, max_vert_obstacle = 0.56, max_acceleration = 2.925926, min_turn_radius = 7.62, X_gear_1 = 1.925, Y_gear_1 = 0, Z_gear_1 = 0.888, X_gear_2 = -1.361, Y_gear_2 = 0, Z_gear_2 = 0.888, gear_type = GT_t.GEAR_TYPES.WHEELS, r_max = 0.46, armour_thickness = 0.005, } GT = {}; set_recursive_metatable(GT, GT_t.generic_wheel_vehicle); set_recursive_metatable(GT.chassis, GT_t.CH_t.FORD150); GT.visual.shape = "FORD150"; GT.visual.shape_dstr = "wasp_d1"; GT.turbine = true; GT.animation_arguments.stoplights = 30; GT.animation_arguments.headlights = 31; GT.animation_arguments.markerlights = 32; --chassis GT.swing_on_run = false; --Burning after hit GT.visual.fire_size = 0.6 --relative burning size GT.visual.fire_pos[1] = 1 -- center of burn at long axis shift(meters) GT.visual.fire_pos[2] = 0 -- center of burn shift at vertical shift(meters) GT.visual.fire_pos[3] = 0 -- center of burn at transverse axis shift(meters) GT.visual.fire_time = 900 --burning time (seconds) GT.animation_arguments.crew_presence = 50; GT.Name = "FORD150"; GT.Aliases = {"FORD150"}; GT.DisplayName = _("VPC-NATO-FORD150"); GT.Rate = 3; GT.EPLRS = true --GT.driverViewPoint = {0.2, 1.5, -0.7}; GT.driverViewConnectorName = "DRIVER_POINT" GT.driverCockpit = "DriverCockpit/DriverCockpitWithIR"; GT.DetectionRange = 0; GT.ThreatRange = 0; GT.mapclasskey = "P0091000005"; GT.attribute = {wsType_Ground,wsType_Tank,wsType_NoWeapon,wsType_Hummer, "APC", "Datalink", "human_vehicle", }; GT.category = "Unarmed"; add_surface_unit(GT)