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							Type="SHOW_MILITARY_CAPTION">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="DisableSpawnScriptsBay2">
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="DISABLE_SCRIPT">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="EnableSpawnScriptsBay2">
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="CloseBay2">
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
						<Action
							Type="UNIT_SET_MODELCONDITION_FOR_DURATION">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="ReSpawnBay2">
						<Action
							Type="ENABLE_SCRIPT">
							<ParameterList/>
						</Action>
					</Script>
				</ScriptGroup>
			</ScriptGroup>
			<ScriptGroup
				id="IonCannon">
				<Script
					id="IonCannonBay1">
					<Action
						Type="CREATE_UNNAMED_ON_TEAM_AT_WAYPOINT">
						<ParameterList>
							<ObjectType
								Object="IonCannonEffect"/>
						</ParameterList>
					</Action>
					<Action
						Type="SHOW_MILITARY_CAPTION">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="IonCannonBay2">
					<Action
						Type="CREATE_UNNAMED_ON_TEAM_AT_WAYPOINT">
						<ParameterList>
							<ObjectType
								Object="IonCannonEffect"/>
						</ParameterList>
					</Action>
					<Action
						Type="SHOW_MILITARY_CAPTION">
						<ParameterList/>
					</Action>
				</Script>
			</ScriptGroup>
			<ScriptGroup
				id="NuclearStrike">
				<Script
					id="NuclearStrikeNorthDeactivateMessage">
					<Action
						Type="SHOW_MILITARY_CAPTION">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="NuclearStrikeSouthDeactivateMessage">
					<Action
						Type="SHOW_MILITARY_CAPTION">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
					<Action
						Type="NAMED_DELETE">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="firstNuclearStrikeTimer">
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
					<Action
						Type="DISABLE_OBJECT_SOUND">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="activateNuclearStrikeTimers">
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="activateNuclearStrikeTimersMessageWarning">
					<Action
						Type="SHOW_MILITARY_CAPTION">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="activateNuclearStrikeMainTimers">
					<Action
						Type="ENABLE_COUNTDOWN_TIMER_DISPLAY">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="DISPLAY_COUNTDOWN_TIMER">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="activateNuclearStrikeTimersNorth">
					<Action
						Type="TEAM_USE_COMMANDBUTTON_ABILITY">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="activateNuclearStrikeTimersSouth">
					<Action
						Type="TEAM_USE_COMMANDBUTTON_ABILITY">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="setMapOverBrightOn">
					<Action
						Type="DISABLE_COUNTDOWN_TIMER_DISPLAY">
						<ParameterList/>
					</Action>
					<Action
						Type="DIM_WORLD_LIGHTS">
						<ParameterList/>
					</Action>
				</Script>
				<Script
					id="setMapOverbrightOff">
					<Action
						Type="RESTORE_WORLD_LIGHTS">
						<ParameterList/>
					</Action>
					<Action
						Type="SET_MILLISECOND_TIMER">
						<ParameterList/>
					</Action>
					<Action
						Type="ENABLE_SCRIPT">
						<ParameterList/>
					</Action>
				</Script>
				<ScriptGroup
					id="North">
					<Script
						id="NuclearStrikeWarningNorth">
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
					</Script>
					<Script
						id="endingNuclearStrikeSecuence1North">
						<Action
							Type="DISABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="endingNuclearStrikeSecuence2North">
						<Action
							Type="DISABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="endingNuclearStrikeSecuence3North">
						<Action
							Type="DISABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
					</Script>
				</ScriptGroup>
				<ScriptGroup
					id="South">
					<Script
						id="NuclearStrikeWarningSouth">
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="ENABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare03"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="Misc_Flare04"/>
							</ParameterList>
						</Action>
					</Script>
					<Script
						id="endingNuclearStrikeSecuence1South">
						<Action
							Type="DISABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
							<ParameterList/>
						</Action>
					</Script>
					<Script
						id="endingNuclearStrikeSecuence2South">
						<Action
							Type="DISABLE_OBJECT_SOUND">
							<ParameterList/>
						</Action>
						<Action
							Type="CREATE_NAMED_ON_TEAM_AT_WAYPOINT">
							<ParameterList>
								<ObjectType
									Object="NukeTransport"/>
							</ParameterList>
						</Action>
						<Action
							Type="NAMED_KILL">
							<ParameterList/>
						</Action>
						<Action
							Type="NAMED_DELETE">
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